import pygame
from pygame.locals import *

from constants import *

class Player ():
	"""Contains information about the current character.
	-- Class variables --
	x_position   : Integer  : Position in the first dimension of the map.
	y_position   : Integer  : Position in the second dimension of the map.
	name         : String   : Name of the character.
	sprite       : Surface  : Image representing the character.
	-- Class public methods --
	None
	"""

	def __init__(self, name):
		self.x = CharacterStartX
		self.y = CharacterStartY
		self.name = name
		self.sprite = pygame.image.load(CharacterSprite).convert()

